Final answer:
To simulate liquid particle movement, Sam should remove half of the ball bearings from the bottle and swirl it, allowing the ball bearings to move around while staying in contact.
Step-by-step explanation:
To represent the movement of particles in liquids using ball bearings in a bottle, Sam should remove half of the ball bearings, and swirl the bottle so that the ball bearings remain in contact but can move around. This simulates the particles in a liquid, which are not as tightly packed as in a solid and are able to move past each other while still being in contact. Other options do not represent the properties of liquid particles as closely as this method does.