Final answer:
The Rig Main Properties are accessed by selecting the main controller of a character rig in 3D animation software, where you can tweak parameters of the character's animation. This can be done through a dedicated properties panel, specific software menu, or a custom UI, depending on the complexity of the rig and the software.
Step-by-step explanation:
To turn on the Rig Main Properties, you must be referring to a feature within a 3D animation or modeling software, such as Autodesk Maya, Blender, or similar platforms. The Rig Main Properties are typically part of the character rigging setup and act as a central control for the rig, allowing you to tweak various parameters governing the behavior and appearance of your character's animation.
In most cases, you would access these properties by selecting the main controller of your character rig, which might be a specially designated object or hierarchal node within your software. This is often found in a dedicated panel or through a specific menu set depending on the software you are using. After selecting the main controller, look for a tab or section usually labeled 'Properties', 'Attributes', or 'Controls' where you can activate or manipulate the rig's main properties.
If you are working with a specific scripting language or a custom rig, you may also need to execute particular scripts or open a custom UI to adjust the main properties. The exact process varies greatly depending on the complexity of the rig and the software used.