Final answer:
In coding, the characters that are moved around and controlled are called actors. They are akin to puppets in Puppet Theater, where both serve as dynamic agents within their respective storytelling mediums.
Step-by-step explanation:
In coding, the characters that we move around are best referred to as actors. These actors are essentially the elements or entities within a program or a game that perform actions or are controlled by the user. Unlike static or flat characters that do not change, these actors can be dynamic, and through interactions with the user, the environment, or other actors, they may change states, display different behaviors, or evolve as the program runs. The concept of an actor in coding is somewhat analogous to the use of puppets in Puppet Theater, with the computer or user acting as the puppeteer.
Puppets in theater also function as characters within a story, activated and given life by their puppeteers. They can move and communicate through actions guided by the puppeteer, just as actors in a program can be manipulated to move and act according to user input or pre-defined rules. Puppets, like actors in coding, are integral to the In coding, we usually refer to the characters that we move around as actors. Actors are used to represent different entities or objects in a program, and their movement is controlled by the code. They can be used to simulate the behavior of real-life objects or to represent virtual characters in a game.