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A character deals 70 damage per hit and can also slow the target by 35. What is the effect of the character's attack?

1) The target is damaged by 70 points per hit.
2) The target is slowed by 35.
3) The target is damaged by 70 points per hit and slowed by 35.
4) The target is not affected by the attack.

User Ken Le
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1 Answer

1 vote

Final answer:

The character's attack both damages the target for 70 points and slows the target by 35, implying that each hit results in these dual effects.

Step-by-step explanation:

The effect of the character's attack in the scenario described would have two outcomes on the target: damage and movement impairment. When the character hits the target, they deal 70 damage per hit. Additionally, the character's ability to slow is quantified by a numeric value of 35, which likely signifies the degree to which the target's speed is reduced. We can infer that 'slowed by 35' means the target's ability to move or react is decreased by 35 units on a specified scale, such as percentage points, speed units, etc., which is commonly seen in gaming contexts. Therefore, the correct effect would be that the target is damaged by 70 points per hit and slowed by 35, which encompasses both forms of the character's attack capabilities.

User Chris Visser
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