Final answer:
The Microsoft Videogame market is categorized A) by commodity and price, with prices playing a critical role in conveying demand and supply information within a market-oriented economy.
Step-by-step explanation:
The Microsoft Videogame market is categorized by commodity and price. In this market, a variety of gaming products, such as consoles, games, and accessories, are offered, which represent the commodities. Each of these commodities comes with a price that reflects the relationship between demand and supply. Prices are an essential part of this market as they function as a social mechanism for relaying information to buyers and sellers.
There is no centralized governmental control in a market-oriented economy like that of videogames. Instead, the market responds naturally to changes in demand and supply, influencing the prices and availability of these gaming commodities. The market dynamics follow principles such as equilibrium price, absolute and comparative advantage, and specialization which all interact to shape the vide game landscape.