Final answer:
To solve for when Car A will catch up to Car B in the street race, we apply kinematic equations for motion due to acceleration. The winner, winning time, catch-up point, and velocities are all determined through equations involving acceleration, time, and initial velocity.
Step-by-step explanation:
In the scenario where a 250 meter long street race is staged between two cars, with Car B given a 10 meter head start, we can determine the winner, the catch-up point, and the velocities at that point using kinematic equations of motion. Both cars accelerate from rest, Car A at 4.25 m/s² and Car B at 3.95 m/s².
To find the winner and their winning time, we use s = ut + (1/2)at², where 's' is displacement, 'u' is initial velocity, 't' is time, and 'a' is acceleration. With Car A's starting displacement being 0 m and Car B's 10 m, we set up two equations and solve for 't' when 's' is 250 m.
To determine when and where Car A will catch up to Car B, we equate the two distances traveled by the cars relative to their respective accelerations. This involves solving for 't' when the distances are equal, accounting for the head start.
Once we know the time at which Car A catches Car B, we can calculate their velocities using v = u + at. Since both cars started from rest, their velocity is simply at.