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How long is Sage's Healing Orb(E) locked out when she takes dmg except from fall dmg and friendly fire?

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Final Answer:

Sage's Healing Orb (E) is locked out for 5 seconds when she takes damage except from fall damage and friendly fire.

Step-by-step explanation

Sage's Healing Orb ability, when Sage herself takes damage excluding fall damage and friendly fire, enters a lockout period of 5 seconds before it can be used again. During this duration, she is unable to deploy the Healing Orb.

This lockout mechanism prevents immediate healing in situations where Sage herself is under fire or taking damage from opponents' abilities. It introduces a tactical element, requiring careful positioning and timing for Sage to effectively support her team with healing abilities.

This cooldown restriction encourages strategic gameplay and teamwork, as Sage needs protection or a safe position to efficiently provide healing support after taking damage.

The 5-second lockout aims to balance Sage's healing potential with her vulnerability, creating a risk-reward dynamic in her playstyle. It necessitates thoughtful decision-making and positioning, forcing players to consider whether it's safe to engage in combat or if it's wiser to prioritize staying alive to maintain healing availability for the team.

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