Final answer:
To simulate the dice game where the goal is to roll multiples of three, use the numbers 1-6 to represent the possible outcomes, assigning wins to rolls of 3 and 6.
Step-by-step explanation:
The question is about how to simulate the rolling of a dice in a game where the outcomes are multiples of three. The correct way to model the simulation for the roll of a dice would be option B: Use the numbers 1-6 to represent the unfavorable outcomes. This directly correlates the six faces of the dice with the potential outcomes. When simulating the roll, numbers 1 and 2 would be considered losses, 3 a win, 4 and 5 again losses, and 6 another win, with the wins obtaining a payout based on the number on the dice times $20.
If you were playing a simulation of the game, you could use a computer program or a random number generator set to produce numbers from 1 to 6 to represent each roll. The winning outcomes in this case would be when you roll a 3 or a 6, which are the multiples of three on the die. For each time a 3 or a 6 is rolled, the player would win $60 or $120, respectively. If any other number is obtained, the player would win nothing.