Answer:
Step-by-step explanation:
In Harper Lee's novel "To Kill a Mockingbird," Atticus Finch lets the children, Scout and Jem, win at the board game called "Tic-tac-toe" or "Xs and Os." This occurs in Chapter 9 of the book when Atticus is trying to teach his children a lesson about understanding and empathy.
Atticus wants to instill in them the importance of looking at situations from another person's perspective. He does this by playing a game called "Tic-tac-toe" with Scout. Atticus intentionally makes a mistake and allows Scout to win, illustrating the idea that sometimes it's necessary to see things from someone else's point of view and to be considerate of their feelings. This lesson becomes significant in the broader context of the novel as the Finch family navigates issues of racism and injustice in their community.