When a three-dimensional object is projected onto a two-dimensional surface, distortions occur. There are different types of distortions: shape distortion, area distortion, and distance distortion. It is impossible to entirely eliminate these distortions, but mapmakers choose specific projections to minimize them. The Robinson projection strikes a balance between accurately representing the Earth and minimizing distortions.
Map Distortions due to Projection of the Globe
When a three-dimensional object, such as the globe, is projected onto a two-dimensional surface, distortions occur. This is because it is impossible to represent the curved surface of the Earth accurately on a flat map. There are different types of distortions:
- Shape distortion: This occurs when the shapes of landmasses or countries on the map are distorted. For example, a circular island may appear elongated.
- Area distortion: This occurs when the sizes of landmasses or countries on the map are distorted. For example, larger landmasses may appear smaller and vice versa.
- Distance distortion: This occurs when the distances between locations on the map are distorted. For example, the distance between two points may be exaggerated or underestimated.
Unfortunately, it is impossible to entirely eliminate these distortions. Different map projections have been developed throughout history to minimize specific types of distortions. However, each projection introduces its own set of distortions. Therefore, mapmakers have to choose the most appropriate projection for the purpose of their map, considering the area it represents and the information it needs to convey.
My preference for a particular map type would be the Robinson projection. This projection strikes a balance between accurately representing the shapes, sizes, and distances of continents and minimizing distortions. It provides a more realistic representation of the Earth, making it suitable for general reference and education purposes.
Learn more about Map distortions