The linear speed of the scratch as it turns is approximately 126.58 cm/s.
To find the linear speed of the scratch on the disco record as it turns, we need to calculate the distance the scratch travels in one revolution (i.e., one full turn) and then convert it to cm/s.
Step 1: Calculate the circumference of the circle traced by the scratch.
The circumference of a circle is given by the formula:
Circumference (C) = 2 * π * radius
In this case, the scratch is located 12.8 cm from the center, so the radius (r) of the circle traced by the scratch is 12.8 cm. Plug this value into the formula:
C = 2 * π * 12.8 cm
C = 25.6 π cm
Step 2: Calculate the distance traveled by the scratch in one revolution.
Since the scratch makes the record player needle skip 30 times each minute, it means the scratch passes under the needle 30 times in one minute. Therefore, in one full revolution (one turn), the scratch would pass under the needle 30 times.
So, the distance traveled by the scratch in one revolution is 30 times the circumference:
Distance in one revolution = 30 * C
Distance in one revolution = 30 * 25.6 π cm
Step 3: Calculate the linear speed in cm/s.
To find the linear speed, we need to know the time it takes for one revolution. Since there are 60 seconds in a minute (1 minute = 60 seconds), the scratch completes one revolution in 60 seconds.
Now, divide the distance traveled in one revolution by the time taken for one revolution to find the linear speed:
Linear Speed = (Distance in one revolution) / (Time for one revolution)
Linear Speed = (30 * 25.6 π cm) / 60 seconds
Now, let's calculate this:
Linear Speed ≈ (30 * 25.6 * 3.14159 cm) / 60 seconds
Linear Speed ≈ (2419.52 π cm) / 60 seconds
Linear Speed ≈ 40.325 π cm/s
Now, you can approximate this value to a decimal:
Linear Speed ≈ 40.325 * 3.14159 cm/s
Linear Speed ≈ 126.58 cm/s