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Summary for the great universal undo

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Step-by-step explanation:

Alexander Dillahunt came close to being the worst typist in the world. Nevertheless, it was acceptable. On computers, errors were simple to fix, especially if they were spotted early. It was the allure of Undo, Alexander argued: a small backwards arrow at the top of the screen that worked magic, allowing the user to return to a more perfect, error-free moment in time. This is how the idea of Universal Undo came to Alexander Dilhunt. Universal Undo will do nothing less than "reverse" a person's most recent action. Building a workable model was straightforward. Alexander only had to figure out how to turn a two-dimensional object into a four-dimensional object (except three-dimensional altogether) and then fit it inside his smartphone. After a few weeks of trial and error the global undo was finally ready for testing. In the kitchen, Sikander took a position in front of the fridge. From there he moved to the cabinet. He paused for a moment before hitting the Universal Undo button of his smartphone. Presto! Sikandar had returned to his fridge. He moved towards the stove. He paused for a moment before pressing the universal undo button and returning to the refrigerator. Undo Action! Alexander went out with his new creation. Mrs. Bieberman was carrying groceries and nursing her 3-year-old son, Tommy, when he ran up to her at a traffic light.

"Good day, Mrs. Bieberman!

"Hello Tommy!" Sikander raised his voice.

He laughed. "You're wearing a ridiculous hat, Mrs. Bieberman!" He then tapped his phone. If all goes well, Undo will be his last statement. Mrs. Bieberman cried, "Hello yourself, Alexander!" Well, thought Alexander. He hadn't noticed! He continued, circling with anticipation. "You know, your little one reminds me of a toad." He took a deep breath and waited for a response. "I'm not a toe!" The speaker screams. Tommy started sobbing and started playing his video game while blubbering. Did Sikandar suppress Undo or was it all in his mind? He did not recalling anything. Alexander was nine years old when he first started playing video games. Tommy Yanked grabbed the hem of his mom's skirt and said, "I want a cookie!" Mrs. Bieberman took a cookie from a bag and put it in her mouth. Mrs. Bieberman asked, "How is your mother?" "I will call her." A tap tapping sound caught Alexander's attention. Mrs. Bieberman took a cookie from a bag and put it in her mouth.

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