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Your friend Tegan is designing a game that involves cats taking over the world. She wants to use obstacles that are difficult at first, and then use simpler obstacles as the game progresses. Would you try to change her approach? Why or why not?

(game design)

2 Answers

6 votes
You would start of simple for users to understand what is going on then gets harder as the game progresses
User Fycth
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3 votes

Answer:

I would put levels ranging for level 1 to 50, and start off simple and easy but the game becomes hard during the player plays.

Step-by-step explanation:

User Andrey Kachow
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7.9k points