As the flea jumps and leaves the ground, its speed is 'V₀'.
When the flea reaches its maximum height, its speed is zero.
(That's why it doesn't go any higher than that.)
Its average speed all the way up is
(1/2) (V₀ + 0) = V₀ / 2 .
The time it takes for the original speed to dribble down to zero is
V₀/g = V₀/9.8 .
Distance covered = (Average speed) x (time in motion)
0.46 m = (V₀/2) x (V₀/9.8)
0.46 = V₀² / 19.6
V₀² = (0.46 x 19.6) = 9.016
V₀ = √9.016 = 3 m/s (rounded)