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Speech on the topic students should involved in esports​

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Step-by-step explanation:

Esports is here to stay. As a spectator sport and as an industry. In colleges and in high schools. And in no small way. Competitive gaming has become a billion-dollar business and is projected to grow exponentially. The prevalence of esports in schools is likewise rapidly expanding.

The High School Esports League (HSEL) – just one of several such leagues – claims over 1500 schools as members. Between 2018 and 2019 the number of leagues that facilitate esports in schools nearly doubled. Newcomer PlayVS has an exclusive contract with The National Federation of State High School Associations (NFHS), the governing body for most high school sports and activities in the United States.

Esports in schools are on the verge of going mainstream. Many would say it’s already become a common extracurricular activity. There are those who bristle at the thought of a digital activity as a sport.

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User Jay Lane
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