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Type a statement using srand() to seed random number generation using variable seedVal. Then type two statements using rand() to print two random integers between (and including) 0 and 9. End with a newline. Ex:

5.
7.
Note: For this activity, using one statement may yield different output (due to the compiler calling rand() in a different order). Use two statements for this activity. Also, after calling srand() once, do not call srand() again. (Notes)
1 #include
2 #include //
3 Enables use of rand ()
4 int main(void) ( int seedval;
6.
7. scanf ("%d", &seedval);
8.
9.
10 srand(int seedval);
11 printf("%d\\", srand());
12 printf("%d\\", srand());
13
14 return e;
15 }

User Evangeline
by
5.0k points

1 Answer

4 votes

Answer:

#include<stdio.h>

#include<stdlib.h>

int main(void){

int seedval;

scanf ("%d", &seedval);

srand(seedval);

printf("%d\\", rand()%10);

printf("%d\\", rand()%10);

return 0;

}

Step-by-step explanation:

The given code is poorly formatted. So, I picked what is usable from the code to write the following lines of code:

#include<stdio.h>

#include<stdlib.h>

int main(void){

This line declares seedval as integer

int seedval;

This line gets user input for seedval

scanf ("%d", &seedval);

This line calls the srand function to generate random numbers

srand(seedval);

This prints a random number between 0 and 9

printf("%d\\", rand()%10);

This also prints a random number between 0 and 9

printf("%d\\", rand()%10);

return 0;

}

User Shaharsol
by
5.7k points