For years, Go was considered the last redoubt against the march of computers. Machines might win at chess, draughts, Othello, three-dimensional noughts and crosses, Monopoly, bridge and poker. Go, though, is different. The game required intuition, strategies in and character reading, along with vast numbers
of moves and permutations. According to legend, it was invented by a Chinese emperor to teach his subjects to balance and patience: qualities unique to human intelligence.