Answer:
import simplegui
def draw_handler(canvas):
canvas.draw_circle((0,550), 2, 100, "Blue")
canvas.draw_circle((100,550),2,100,"Blue")
canvas.draw_circle((200,550),2,100,"Blue")
canvas.draw_circle((300,550),2,100,"Blue")
canvas.draw_circle((400,550),2,100,"Blue")
canvas.draw_circle((500,550),2,100,"Blue")
canvas.draw_circle((600,550),2,100,"Blue")
canvas.draw_polygon([(0,550), (600,550), (600,500), (0,500)], 5, "White", "White")
canvas.draw_circle((300, 525), 2, 100, "Black")
canvas.draw_polygon([(250, 525), (350,525), (350, 475), (250, 475)], 5, "White", "White")
canvas.draw_line((250,525), (350,525), 5, "Black")
canvas.draw_line((300,525), (300, 500), 5, "Black")
canvas.draw_polygon([(300,500), (325, 500), (300,450)], 5, "Black")
frame = simplegui.create_frame('Testing', 600, 600)
frame.set_canvas_background("White")
frame.set_draw_handler(draw_handler)
frame.start()
Step-by-step explanation:
Little jank but looks fine