Answer:
To identify a reward for reaching an academic goal ( C )
Step-by-step explanation:
Brainstorm --> Decide --> Work --> Enjoy can be used by a student to identify a reward for reaching an academic goal because in real life solutions Brainstorm means searching for a solution/reward towards an action or activity to be carried out or engaged in by a a person.
Decide means to choose want solution to apply to the activity/problem in view while work means actually putting the solution to action in order to enjoy its benefits. the reward for an academic venture is the end part of a student academic goal in life.