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Twelve different video games showing substance use were observed and the duration of times of game play​ (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 98​% confidence interval estimate of sigma​, the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution.

4,757 4,509 4,221 4,486 4,935   
4,426 4,905 4,822 4,383 4,956
5,043 4,038

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Explanation:

Twelve different video games showing substance use were observed and the duration-example-1
Twelve different video games showing substance use were observed and the duration-example-2
Twelve different video games showing substance use were observed and the duration-example-3
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