186k views
4 votes
Williams and Nida (2001) found that when ostracized during an online game, players were _____ to conform to others’ wrong judgments on a subsequent perceptual task. Group of answer choices less likely more likely not willing too hesitant

User Gacrux
by
4.7k points

1 Answer

4 votes

Answer:

More likely.

Step-by-step explanation:

During online games, players are more likely to conform to others's wrong judgments on a subsequent perceptual task. Williams and Nida refer to specific types of online encounters with other people, mostly to show writings. At the time they did this study (2001), the Internet wasn't as deep and complex as it is now, therefore, the users where kinder and trusted more in other's opinions.

User David Trang
by
5.4k points