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Design the PC and MAR registers using JK flip/flops for PC and D flip/flops for MAR. Each register must be capable of storing three bits. To move the content of PC to MAR and increment the PC, two clock ticks are necessary. Indicate what register receives the first clock tick and which one receives the second one.

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Answer:

See explaination

Step-by-step explanation:

We say a flip flop is D flip flop when such a flip flop tracks the input, making transitions with match those of the input D. The D stands for "data"; this flip-flop stores the value that is on the data line.

Kindly check attachment for diagram

Design the PC and MAR registers using JK flip/flops for PC and D flip/flops for MAR-example-1
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