As ray UW bisects ( divides the angles into two equal parts )
WUT = WUV
6x - 10° = 4x + 6°
6x - 4x = 6° + 10°
2x = 16°
x = 16° ÷ 2 = 8°
Putting the value of x in the Angle WUT
6 × 8° - 10° = 48° - 10° = 38°
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