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Computer Graphics: B. Arbitrary reference point: 1) Apply a rotation by 60° on the Pivot Point (-10, 10) and display it. 2) Apply a rotation by 270° on the Pivot Point (10, 0) and then translate it by
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Mar 10, 2022
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Computer Graphics:
B. Arbitrary reference point:
1) Apply a rotation by 60° on the Pivot Point (-10, 10) and display it.
2) Apply a rotation by 270° on the Pivot Point (10, 0) and then translate it by tx
= -20 and ty = 5. Display the final result.
Computers and Technology
college
Amuthan
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Thanks hope it helps
Dave Ankin
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Mar 17, 2022
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Dave Ankin
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