An example of the usage of the Value class in C++ with the specified overloaded operators for Subtraction, Multiplication, Less-Than, and AND operations is shown Below
#include <iostream>
#include <string>
enum Type {
INT,
FLOAT,
BOOL,
STRING
};
class Value {
public:
Type type;
union {
int intValue;
float floatValue;
bool boolValue;
std::string stringValue;
};
// Constructors
Value(int value) : type(INT), intValue(value) {}
Value(float value) : type(FLOAT), floatValue(value) {}
Value(bool value) : type(BOOL), boolValue(value) {}
Value(const std::string& value) : type(STRING), stringValue(value) {}
// Overloaded operators
Value operator-(const Value& rhs) const {
// Subtraction operation
if (type == FLOAT || rhs.type == FLOAT) {
return Value(floatValue - rhs.toFloat());
} else {
return Value(intValue - rhs.toInt());
}
}
Value operator*(const Value& rhs) const {
// Multiplication operation
if (type == FLOAT || rhs.type == FLOAT) {
return Value(floatValue * rhs.toFloat());
} else {
return Value(intValue * rhs.toInt());
}
}
Value operator<(const Value& rhs) const {
// Less-Than operation
if (type == FLOAT || rhs.type == FLOAT) {
return Value(floatValue < rhs.toFloat());
} else {
return Value(intValue < rhs.toInt());
}
}
Value operator&&(const Value& rhs) const {
// AND operation
if (type == BOOL && rhs.type == BOOL) {
return Value(boolValue && rhs.toBool());
} else {
// Handle error or return a default value
return Value(false);
}
}
// Helper functions to convert between types
float toFloat() const {
return (type == FLOAT) ? floatValue : static_cast<float>(intValue);
}
int toInt() const {
return (type == INT) ? intValue : static_cast<int>(floatValue);
}
bool toBool() const {
return boolValue;
}
};
int main() {
// Example usage
Value a = 5;
Value b = 3.5;
Value result1 = a - b;
std::cout << "Subtraction Result: " << result1.toFloat() << std::endl;
Value result2 = a * b;
std::cout << "Multiplication Result: " << result2.toFloat() << std::endl;
Value result3 = a < b;
std::cout << "Less-Than Result: " << (result3.toBool() ? "true" : "false") << std::endl;
Value bool1 = true;
Value bool2 = false;
Value result4 = bool1 && bool2;
std::cout << "AND Result: " << (result4.toBool() ? "true" : "false") << std::endl;
return 0;
}
So the above code is one that helps defines the Value class with its member variables and constructor.
Therefore, It also provides the implementations for the overloaded operators for Subtraction, Multiplication, Less-Than, and AND operations.