Final answer:
The drawCircle function uses a Turtle object to draw a circle by turning the turtle 3 degrees and moving it forward a calculated distance 120 times. This distance is calculated with the formula (2 * π * radius / 120). The function and an example main function are provided in Python.
Step-by-step explanation:
Defining the drawCircle Function -
To define a function drawCircle that draws a circle using a Turtle object, we first start by calculating the circumference of a circle with a given radius and then use that to determine how far the turtle moves with each step. The function will make the turtle turn 3 degrees and move forwards a certain distance computed by the formula (2.0 × π × radius ÷ 120.0) 120 times to complete a circle. The coordinates of the circle's center are used to position the turtle before it starts drawing.
Function Implementation and Usage-
Here is an example of how the drawCircle function could be implemented in Python:
import turtle
import math
def drawCircle(t, x, y, radius):
t.penup()
t.goto(x, y-radius)
t.pendown()
for _ in range(120):
t.forward(2.0 * math.pi * radius / 120.0)
t.left(3)
To invoke this function, you would create a Turtle object and call drawCircle with the desired parameters. For instance, to draw a circle at coordinates (50, 75) with a radius of 100, you would do the following:
def main():
screen = turtle.Screen()
my_turtle = turtle.Turtle()
drawCircle(my_turtle, 50, 75, 100)
screen.mainloop()
main()
Note that the above code includes a main function that sets up the Turtle environment, creates a turtle, and uses the drawCircle function to draw the desired circle when the program is run.