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What layer does Protocol UDP belong to in the DOD model? and in the OSI Model? Port#? What does it stand for and what does it do?

A) DOD Model: Transport, OSI Model: Transport, Port: 161, Stands for: User Datagram Protocol, Function: Unreliable data transmission
B) DOD Model: Application, OSI Model: Presentation, Port: 53, Stands for: Unreliable Data Protocol, Function: Unreliable data transfer
C) DOD Model: Network, OSI Model: Network, Port: 123, Stands for: User Data Port, Function: User data communication
D) DOD Model: Presentation, OSI Model: Session, Port: 420, Stands for: Datagram Presentation Protocol, Function: Presentation layer for datagrams

1 Answer

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Final answer:

The User Datagram Protocol (UDP) belongs to the transport layer in both the DOD Model and the OSI Model, but port 161 mentioned in the question is not specifically tied to UDP. It is used for unreliable data transmission without guaranteeing delivery or order of packets.

Step-by-step explanation:

The correct answer to the question is A) DOD Model: Transport, OSI Model: Transport, Port: 161, Stands for: User Datagram Protocol, Function: Unreliable data transmission.

The User Datagram Protocol (UDP) is a communication protocol used in the transport layer of both the Department of Defense (DOD) model and the Open Systems Interconnection (OSI) Model. Despite what the question suggests, UDP does not have a fixed port number as it can operate on various ports depending on the application. One of the well-known ports for UDP is port 53, which is used for DNS queries, but UDP is not strictly tied to any single port. It is known for providing an unreliable data transmission service, where the protocol sends data without guaranteeing delivery, order, or data integrity, making it suitable for applications that require fast delivery where some data loss is acceptable. User Datagram Protocol (UDP) operates at the transport layer in both the DOD and OSI models. Port 161 is commonly associated with UDP, and it stands for User Datagram Protocol. UDP is a connectionless and lightweight protocol, providing unreliable but fast data transmission. It is often used for real-time applications such as video streaming, online gaming, and DNS. While it lacks some features of reliability present in TCP, UDP's low overhead makes it suitable for scenarios where speed and reduced latency are crucial.

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