Final answer:
The methods that use the same parameters as drawOval are fillOval, drawRect, and fillRect, making 'All of the above' the correct answer.
Step-by-step explanation:
The method drawOval in graphics programming, specifically in Java and other programming languages with similar graphics libraries, accepts four parameters. These parameters define the position and size of the oval to be drawn. The parameters are the x-coordinate and y-coordinate of the top-left corner of the imaginary bounding rectangle, as well as the width and height of this rectangle.
The methods that use the exact same parameters as drawOval are fillOval, drawRect, and fillRect. Therefore, the correct answer to the student's question is d. All of the above. These methods all rely on the same structure for specifying shapes within a given framework or context.