Answer:
Here's an example code in Python that draws a series of circles on top of each other using a for loop and the arcade library:
import arcade
# Define the starting radius and the rate of decay
BOTTOM_RADIUS = 100
RATE_OF_DECAY = 0.8
MINIMUM_RADIUS = 5
# Set up the window and the arcade drawing context
SCREEN_WIDTH = 800
SCREEN_HEIGHT = 600
arcade.open_window(SCREEN_WIDTH, SCREEN_HEIGHT, "Circle Stack")
arcade.set_background_color(arcade.color.WHITE)
arcade.start_render()
# Draw the circles using a for loop
radius = BOTTOM_RADIUS
while radius >= MINIMUM_RADIUS:
arcade.draw_circle_filled(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, radius, arcade.color.BLUE)
radius *= RATE_OF_DECAY
# Finish rendering and display the window
arcade.finish_render()
arcade.run()
Explanation: This code uses a while loop to repeatedly draw circles on top of each other, starting with a circle of radius BOTTOM_RADIUS and reducing the radius by a factor of RATE_OF_DECAY with each iteration. The loop stops when the radius is less than MINIMUM_RADIUS.
Note that this code assumes that the arcade library is installed and imported. You may need to adjust the code to fit your specific programming environment.