Taking its lead from a scene in the film, the toys have attacked Raymond's room and his dad is en route home. The player must coordinate the pressing containers to the first ten toys fit to be flown back to the store with the goal that the Gourd can deal with the rest.
It is genuinely straightforward, and in that lies the appeal: without an over muddled set up and pure to choose choices, there's no time delay in the activity clasps utilized here, which means the game can get a reasonable old speed, adding to the good times.