Answer:
Here we consider Photoshop software as an example for defining the use of 3D objects. Although it is possible to create a 3D (three-dimensional) effects using a normal software tools (2D) by intelligently using texture and light and dark effects. But 3D objects in themselves are objects that can be placed in the image which behave in characteristics similar to actual three-dimensional objects (such as a real-life bottle or pen). This means that they can be rotated and moved freely. When I rotate a 3D object such as a bottle, the entire texture and structure of the bottle will rotate. I won’t have to change the lighting effects for the image as the bottle would behave like a three-dimensional (real-life) object and reflect light accordingly in its new position.
Basic 3D objects like geometrical shapes can be created and altered in Photoshop. But if I want to render complex 3D objects, I would require the latest version of Photoshop (CC, CS and above). Rendering of complex 3D objects might require a graphic card to be installed in the computer (laptop).
Here are a few steps that should be followed to import 3D objects in Photoshop:
3D object models can be imported within the working software by clicking on the ‘3D’ menu.
Here I would choose ‘New 3D layer’ from File.
Then I would select the 3D object model that I want to use from the dialogue box.
This 3D object model would have a 3D model with a transparent background. This model can be resized within the software.
Here are the steps that I would follow to export a 3D object (layer) from the software:
Click on the 3D menu.
Choose the option of ‘Export 3D layer’
Choose the proper file format for the 3D layer
Click on ‘OK’ to complete the export of the 3D layer.
There are various file formats that you can consider for importing and exporting 3D objects from Photoshop. These are Collada DAE, Wavefront/OBJ, Google Earth 4 KMZ, and. U3D. You should choose the file format based on how you want to use the 3D object in the future, as the properties of the formats differ from one another. For example, Wavefront/OBJ file format doesn’t save camera settings or animation.
Step-by-step explanation:
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